Coolboyman

Reviews Favorites Flash News Main
Coolboyman

Age/Gender: 23, Male
Location: Castro Valley, CA
Job: Programming

I'm Coolboyman. That's all you want to know about me, trust me.

Newgrounds Stats

Sign-Up Date:
5/8/00

Level: 22
Aura: Light

Rank: Private
Blams: 1,803
Saves: 825
Rank #: 2,463

Whistle Status: Bronze

Exp. Points: 5,206 / 5,380
Exp. Rank #: 3,846
Voting Pow.: 6.39 votes

BBS Posts: 683 (0.2 per day)
Flash Reviews: 219
Music Reviews: 0
Trophies: 6
Stickers: 0

Coolboyman's News

Newer Older

Jump to Page: [ 1 | 2 ]

Coolboyman

Now on Twitter

Posted by Coolboyman Sep. 18, 2009 @ 5:56 PM EDT

Look at how cool I am being on TWITTER! HELL YA!

Anyway for whatever reason certain people are obsessed with everything I do. So here you go.

https://twitter.com/FlariusGames

This'll cover developments for all my games.

0 comments | Log in to comment! | Share this!
Coolboyman

How in the hell...?

Posted by Coolboyman Aug. 29, 2009 @ 4:32 AM EDT

Well most people like Klungo from what I can tell. It's score lowered as I predicted since the graphics suck, but I think that score is perfect for that kind of game. It got fourth place on 8/26/09, and for some reason, it was on the front page for two days. I have no idea how that happened, but I'm glad it did. It got me some constructive reviews, and a small amount non constructive reviews like from that brat "newbian". If only today's youth could be less predictable...

22,000 views, not bad for a first AS3 game at all, especially something I did for fun and for school.

I've uploaded an improved version (That is still being waited for approval by the mods) which will have slight physic tweaks, slightly improved collision detection, jukebox fix, and best of all, you don't have to enter passwords in anymore to start where you left off.

I'll be programming again for the Power of Three game in early September, I've put it off because the animator/artist/whatever wants to make some improvements to the character designs. I'm going to be revising a lot of code as well since I've learned a lot in the last three months. I'll also be contacting everyone who wanted to be a beta tester who asked before the deadline eventually. I always give myself more stuff to do than I can handle.

Updated: 08/29/09 6:09 AM 2 comments | Log in to comment! | Share this!
Coolboyman

Klungo is Out!

Posted by Coolboyman Aug. 26, 2009 @ 9:47 AM EDT

My very first Actionscript 3 game is shown to the world.

http://www.newgrounds.com/portal/view/
509455

... at least it got a better score than the tetris game with five blocks, so that's progress at least. Hope you enjoy, and let me know what you think.

Damn! I know I posted this in a few websites with hopes to get at least a daily 5th, but this is damn impressive. I'm glad people are having fun with this game. If it gets an award though I expect it to drop, but that's ok. Seriously though, if you liked the game or didn't like it, let me know what you thin, what I can fix or improve or anything else. I ALWAYS listen as long as you're not being an asshole or demonstrating your crappy trolling abilities.

Updated: 08/28/09 12:21 PM 2 comments | Log in to comment! | Share this!
Coolboyman

Beta Testers Needed for Power of Three Game.

Posted by Coolboyman Aug. 25, 2009 @ 1:32 PM EDT

Edit: BETA TESTING REQUESTS ARE CLOSED. I WILL CHOOSE 3-5 TESTERS TO THOSE WHO OFFERED BEFORE 8/25/09 11:00 PM EST.

Thats right, I need beta testers for my future projects. No, just because you play lots of video games does not automatically qualify you, and no, this does not give you the opportunity to over analyze the game and dub everything a glitch, an no, simply be able to play the game before everyone else, or give me very vague glitch reports.

I expect you to TEST, do every last thing possible in the game, and give me detailed reports of what happened. Previous experience also helps you out, but it's not necessary for this position. Here are examples of what I do NOT want you to do.

"I died in the actual game and it crashed, and are you supposed to be able to hold the click on the balloon game?
I also can't see a new browser window where I can log in, and level 2 seems to kill me before I touch the things in the pits."

This misses so many details, I have no idea what part of the game glitched. I had to smack this guy three or four times in order to figure out what was wrong.

"TOT says, He likes it, but it is bugged as shit and the second level is impossible."

What is "bugged as shit"? What is causing the second level to be impossible? I have no idea what to fix.

Somehow I died in the second level without actually touching an enemy.

What were you doing, where was the enemy, and other crap so I can fix it!

As you can see, all three of those reports are terrible. Here is an example of a good glitch report:

"I was on level one, I jumped into the air right after the first enemy and I died for no reason when I was right above the empty pit next to the potion. Klungo's globe seems to be going above the screen, so that may have contributed to it."

The first game you'll be testing is the Klungo game, but this is mainly see if you're good enough to test the Power of Three game called "Three Pirates" that I'm working on, because it will need a LOT of good testers.

So now that I got rid of 90% who think they can beta test but can't, here what I need you to do. Reply, or send me a PM telling me your contact information whether it be AIM or MSN and I'll talk to you, discuss your past experience if you have any, discuss your method of testing, and if I think you might be good enough, I'll give you one final test: Beta test Klungo Saves Teh World, and if your reports are good enough, you'll be beta testing for our Power of Three Games: Three Pirates.

- Adam

Updated: 08/25/09 11:26 PM 15 comments | Log in to comment! | Share this!
Coolboyman

Another Unanounced game coming soon

Posted by Coolboyman Aug. 20, 2009 @ 7:29 PM EDT

I've discovered CS3, and realized CS4 is a piece of garbage that isn't worthy of being used as toilet paper. The lag is gone, less crashes.

Anyway, I'm finally finishing up a college experiment. It's an adaptation of Klungo Saves Teh World from Banjo-Kazooie: Nuts and Bolts. Way back when where I didn't know what a class was, or an external actionscript file was, and more. Of course, it'll have new levels, powerups, other familiar looking enemies. It was my very first Actionscript 3 project, but looking at it now, the coding is a mess. I'm just trying to make way with the crappy code I wrote about a half a year ago. I'm not going to bother rewriting the whole thing, I'm just writing new code to cover up the glitches that it produced. It did teach me a lot of thing, and got me an A in the actionscript class, and everyone I showed it to so far likes it, so I guess it can't be THAT bad.

I've had some crappy beta testers who just said "OMG it freezes in level 1" without telling me why. I'll get some better ones for my future projects, these people were just pathetic. I don't expect essays, I just expect enough information so I can successfully trace it. A note to everyone, just because you play lots and lots of video games, does not automatically mean you can be a beta tester.

Updated: 08/20/09 7:32 PM 0 comments | Log in to comment! | Share this!
Coolboyman

Ice Climber Delayed. Why?

Posted by Coolboyman Aug. 15, 2009 @ 7:33 PM EDT

Because the way I had everything set up seriously lagged. I'm now learning how to make tile based games this this website:

http://tbg.tonypa.pri.ee/

Not just copy pasting, but LEARNING how it all works. I return to school on the 27th of September, so I still have plenty of time to get a few games out.

So the next version will be tile based instead of me putting 500 movieclips everywhere. I still hope to get it out by the end of the month, but we'll see. Another lesson learned.

Oh BTW Happy Clock Day!

Updated: 08/15/09 7:37 PM 2 comments | Log in to comment! | Share this!
Coolboyman

The Chaos Begins - My First Game Submitted

Posted by Coolboyman Aug. 11, 2009 @ 8:44 AM EDT

I helped work on a Flarius Minigame. Basically we realized that once we open the site, there would only be two or three games there. A Flarius Minigame is basically filler so the site doesn't seem too small. There will be many of them, but of course I mostly care about the big games, which I progarm myself.

Haylzee came up to the team proposing this idea, and I liked it. At first, this was just a basic tetris game, but I came up with the idea to have 1-5 blocks in it, and fixed the glitches as well. It was a team effort after all. Either way, this was submitted so we could both get feedback to possibly improve our programming skills, so we don't have crap in later games. I expected it to get a less than decent score (Currently has 2.75), but all people have to start somewhere. I'm trying to start off fresh even though fans of my old work may love/hate them. I'm aiming for a brand new audience. I'm just trying to get better, and with your CONSTRUCTIVE comments, you can help us! I will take my time to read every review and comment I get (as long as they aren't pathetic attempts at trolling, which I see way too often here). I'll also fix glitches that I somehow missed.

So enjoy or not. Either way, let me know what you think:
http://www.newgrounds.com/portal/view/
506960

Remember, its tetris with 1-5 blocks, not just 4!

Ice Climber Flash coming soon too, so keep your trousers on.

And my old friend StrawberryClock is making a game as well, if that isn't a coincidence I don't know what is. I've had the opportunity to beta test it, and it's... different. But what can you expect from him? Clock Crew fans will surely enjoy it. Usually video games suck when they're based on movies, but this video game contains the same quality as the original B.

Updated: 08/11/09 9:01 AM 4 comments | Log in to comment! | Share this!
Coolboyman

All about Ice Climber!

Posted by Coolboyman Aug. 5, 2009 @ 11:52 AM EDT

Ice Climber's coming along great, and I'm planning to get this out within a week.

This was coded 100% by me (Since I usually feel guilty about taking other peoples code and passing it off as my own), and it isn't emulated in any way from it's NES ROM! I'm also going to try to get a new game out every month, so this'll be the game for August (not counting that... other thing that took me about two hours to make). There's a few annoying glitches that'll get destroyed eventually, but besides that, the first level seems to run very well, and WAY smoother than it's NES counterpart. The game will contain eight levels total, and a high score table. I WAS using armorbot until it died for whatever reason, so I'll either find another service, or make it from scratch. (I like the later option, but I do want to get this game out soon!)

Current Schedule Predictions:
August: Ice Climber
September: Power of Three "Three Pirates"
October: Puzzle Game
October and September may be switched based on when Tom wants me to release it, but I have a feeling it's September.
November: Not sure yet.
December (Or January): Exertion (Where I will write my first ever 100% serious script. Can I pull it off?!)
2010: Prism

Here's a screenshot of it, and this will be the only game "remake" I'm ever going to do from now on. All other flash games will come with an a original concept which was created with my brain, not someone elses!

Also about Flarius Games: The artist vanished, but I'm hoping to get the other artist on board to finish off where the old one left off. The rest of the Unifaction staff is excited as I am about this site.

iceclimber.jpg

Updated: 08/05/09 7:50 PM 0 comments | Log in to comment! | Share this!
Coolboyman

The Future... has too much for me!

Posted by Coolboyman Aug. 3, 2009 @ 7:56 PM EDT

July kept me busy with a non flash game Project (I'm sure some of you know what this is... and yeah... it's the same Coolboyman). I've finished that, and since it's done, it's time to move on!

The Power of Three game is coming along great. I have two very talented people on my team who appreciate my programming efforts. I'm guessing that a month later, it'll be ready for beta testers (I'll pick them out myself, so don't ask me please). Jamal Corrie is making awesome music and animating, while Lord Mannu of Cartoon Network Argentina is busy making the backgrounds and character models. This will have full cutscenes as well, and a very good script. When we're done, we will work on another game, even though Power of Three is over. Why? Because we're learning, enhancing our skills, and having fun. If you're not part of the Power of Three, what's stopping you from getting a group of three together and have fun making a game?

The Ice Climber Game (Yes "you're winner" people who guessed it right) is nearing completion. Later, it'll be updated with an original premise, with new graphics, music, and everything else. Dragon's rescuing other dragons while fighting off robots, what more could you ask for? The artist for this game draws beautiful art... I'm serious. I'm so glad I found her!

Another is a new puzzle game. I''ve been developing the concepts for the past two weeks, and it seems very original, fun, and allows a lot of freedom for the player, as well as allowing the player to make several crazy custom levels of his or her own. Programming will begin after Ice Climber's is done.

So as you can see, I have my hands full with projects. However, it's better than last summer when I did nothing all summer. In the fall, I'm going back to school to get my BS in Computer Science, so wish me luck in that... please? Cal State University East Bay here I come.

- Adam

Updated: 08/05/09 7:19 PM 5 comments | Log in to comment! | Share this!
Coolboyman

Coming Soon...

Posted by Coolboyman Jul. 11, 2009 @ 1:35 AM EDT

http://www.flariusgames.com

Also, I'll submit my first game to Newgrounds this month. It's basically a test to adapt to other people's styles, so I took a simple one, an 8-bit game and remake it in flash. However, my version actually has better physics. The NES game, you fell through floors and the jump control was very stiff and annoying. Can you guess which NES game that is?

Updated: 07/11/09 1:44 AM 4 comments | Log in to comment! | Share this!
Newer Older

Jump to Page: [ 1 | 2 ]